The Enchantress: Difference between revisions
(Created page with "The Enchantress is a powerful elf (?) pacifist sorceress. She is the first NPC the player interacts with when the game starts on The Enchantress' Island. The Enchantress plays a similar role to Calypso in The Odyseey, keeping the player and their crew on her island and out of harm's way. However, the player and their crew stay on the island voluntarily, accepting her hospitality and losing track of the number of days they stay there. The player and their crew are being...") |
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The Enchantress is a powerful | The Enchantress (true name Julia Summa Regina) is a powerful demon pacifist sorceress. She is the first NPC the player interacts with when the game starts on [[The Enchantress' Island]]. | ||
The Enchantress plays a similar role to Calypso in The | The Enchantress plays a similar role to Calypso in The Odysey, keeping the player and their crew on her island and out of harm's way. However, the player and their crew stay on the island voluntarily, accepting her hospitality and losing track of the number of days they stay there. The player and their crew are being deceived, however: she is actually routinely providing them with enchanted wine that fogs their memories and makes them lose sense of time. What they perceive as having spent only a few weeks at her palace is actually far, far longer--over one hundred years. The enchanted wine also stops their aging, and the sorceress tries to limit how often the player and their crew explore the island by continually dining and entertaining them at her palace. | ||
She is aware of the turmoil happening on the mainland of Aphrodisia. The player character initially arrived on the island shortly before the events of the first game, before the failed human invasion of the demon capital in YEAR?, the demons' counterattack by the 13 Queens that petrified the human army, as well as the following enthrallment of any human unable to escape to the portal gate at Niu Heym. She believes her keeping the humans is an act of mercy and compassion, saving the humans from death or enthrallment on the mainland. | She is aware of the turmoil happening on the mainland of [[Aphrodisia]]. The player character initially arrived on the island shortly before the events of the first game, before the failed human invasion of the demon capital in YEAR?, the demons' counterattack by the 13 Queens that petrified the human army, as well as the following enthrallment of any human unable to escape to the portal gate at [[Niu Heym]]. She believes her keeping the humans is an act of mercy and compassion, saving the humans from death or enthrallment on the mainland. | ||
The Enchantress is secretly a | The Enchantress is secretly a succubus, even a former [[Queen]] from centuries ago. She takes on the disguise of an elf to conceal this. She believes in pacifism and freedom, though her use of the enchanted wine on both the player and her servants is hypocrisy she feels perpetually guilty about. |
Latest revision as of 19:38, 12 April 2024
The Enchantress (true name Julia Summa Regina) is a powerful demon pacifist sorceress. She is the first NPC the player interacts with when the game starts on The Enchantress' Island.
The Enchantress plays a similar role to Calypso in The Odysey, keeping the player and their crew on her island and out of harm's way. However, the player and their crew stay on the island voluntarily, accepting her hospitality and losing track of the number of days they stay there. The player and their crew are being deceived, however: she is actually routinely providing them with enchanted wine that fogs their memories and makes them lose sense of time. What they perceive as having spent only a few weeks at her palace is actually far, far longer--over one hundred years. The enchanted wine also stops their aging, and the sorceress tries to limit how often the player and their crew explore the island by continually dining and entertaining them at her palace.
She is aware of the turmoil happening on the mainland of Aphrodisia. The player character initially arrived on the island shortly before the events of the first game, before the failed human invasion of the demon capital in YEAR?, the demons' counterattack by the 13 Queens that petrified the human army, as well as the following enthrallment of any human unable to escape to the portal gate at Niu Heym. She believes her keeping the humans is an act of mercy and compassion, saving the humans from death or enthrallment on the mainland.
The Enchantress is secretly a succubus, even a former Queen from centuries ago. She takes on the disguise of an elf to conceal this. She believes in pacifism and freedom, though her use of the enchanted wine on both the player and her servants is hypocrisy she feels perpetually guilty about.